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Conter-Strike
Conter-Strike

  

Download Conter-Strike 2013 No Steam Full : https://www.4shared.com/file/wOSyNcb0/CS_16_-_2013.html

   

Bom Galera aqui Ten um classico Conter-Strike para Quem Gosta Vou colocar ums Server Maneiros aqui OBS:

 

                                             181.41.197.40:27015

 Server Pipa Para Quem Gosta: 189.1.164.22:27015        Sem Credite.   Lingua: (Brasil)

 Serve Furien Mod Romeno: 89.40.233.144:27015             Com Credite Free. Lingua (Romana)

 Serve Furien Mod: 93.119.26.150:27015                             Sem Credite.  Lingua (Romana)

 Serve Furien Mod:  93.119.26.207:27015                              Com Credite Pago. Lingua (Romana)

Serve Zumbi Mod :189.1.172.172:27025                       Sem Credite. Lingua (Brasil)

Serve JailBreak Mod : 189.1.172.194:27060

             (Cadeia)

 

Para  vocês terem uma noçao do furien mod OBS:

 

 

Bom Isso aqui abaixo e apenas uma CFG de Bhop. Quem sabe usala esta abaixo. Bom jogo.

alias w10 "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"
alias w6 "wait;wait;wait;wait;wait;wait"
alias +No.Reko "fps_max 1001;viewsize 120;fps_modem 1001;developer 0;+attack;w10;w6;+lookdown;cl_pitchspeed 10"
alias -No.Reko "developer 0;-lookdown;-attack"
alias +No.Reko.1 "fps_max 1001;viewsize 120;fps_modem 1001;developer 0;+lookdown;+attack;cl_pitchspeed 5"
alias -No.Reko.1 "developer 0;-lookdown;-attack"
alias No.Recoil.Cyc "No.Recoil.Cyc.1;speak activated"
bind f10 No.Recoil.Cyc


cl_autowepswitch "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "0"
cl_cmdrate "101"
cl_corpsestay "0.000000"
cl_crosshair_color "50 250 50"
cl_crosshair_translucent "0"
cl_dlmax "1024"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.1"
cl_lc "1"
cl_timeout "300"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
ex_interp "0.01"
fastsprites "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_max_size "512"
gl_overbright "0"
gl_polyoffset "0.1"
gl_texturemode GL_LINEAR_MIPMAP_LINEAR
hpk_maxsize "0.01"
hud_capturemouse "1"
hud_centerid "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
sv_aim "1"
sv_voiceenable "1"
team ""
texgamma "2.0"
s_a3d "0"
topcolor "30"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.6"
cl_resend "1.5"
s_eax "0.0"
s_a3d "0.0"
ex_interp 0.01
cl_lw 1
cl_ang_tab 0.0001

alias speed_mod "speed_walk"
alias speed_walk "+speed;;echo Now Walk ... !!!!!!;;alias speed_mod
speed_run"
alias speed_run "-speed;;echo Now Run ... !!!!!!;;alias speed_mod
speed_walk"
alias +_bhop "alias _special bhop_;bhop_"
alias -_bhop "alias _special"
alias bhop_ "-+;wait;special"
alias -+ "bhop+"
alias bhop+ "+jump;alias -+ bhop-"
alias bhop- "-jump;alias -+ bhop+"
bind "space" "+_bhop"
bind "space" "+bhop"
alias +hop "alias _special hopf;hopf"
alias -hop "alias _special slot10"
alias hopf "special;wait;+jump;wait;-jump"
bind space +hop
name Bluelytning
sensitivity 8
sv_aim 0

_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "50 250 50"
cl_crosshair_size "medium"

cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
crosshair "1.000000"
fastsprites "0"
fps_max "101.000000"
fps_modem "101.000000"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0.001"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
mp_decals "300.000000"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
cl_cmdbackup "2"
rate "25000"
cl_cmdrate "101"
cl_updaterate "101"
cl_rate "9999"
cl_resend "6"
cl_dlmax "128"
sys_ticrate "10000"
sv_maxrate "25000"
sv_maxupdaterate "101"

r_detailtextures "0"
s_a3d "0.0"
cl_dynamiccrosshair "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "18"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.34"
s_rolloff "1.0"
s_verbwet "0.15"
spec_autodirector_internal "0"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
+mlook
+jlook
exec userconfig.cfg